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  • Home
  • The Animated Guide
  • SMOKE – FIRE
  • Type Domain
  • Settings
    • Resolution Divisions
    • Time Scale
    • CFL Number
  • Tab Gas
    • Buoyancy Density
    • Heat
    • Vorticity
    • Dissolve
      • Time
      • Slow
  • Adaptive Domain
    • Add Resolution
    • Margin
    • Threshold
  • Tab Noise
    • Upres Factor
    • Strength
    • Scale
    • Time
  • Fire
    • Reaction Speed
    • Flame Smoke
    • Vorticity
    • Temp. Max / Min
    • Flame Color
  • Collections
    • Flow
    • Effector
  • Type Flow
  • Settings
    • Flow Type
    • Flow Source
    • Mesh
    • Surface Emission
    • Initial Velocity
    • Source
    • Particle System
    • Initial velocity (soon)
    • Particle Size (soon)
  • Type Effector

Effector

– Only objects in the specified Collection will be allowed to act as collision objects in the domain.

– You can reduce the space between smoke and obstacle increasing the Resolution Divisions)

https://www.blenderplay.com/blender_videos/07_smoke/07_023_a_tRt5545f.mp4
Blender Smoke Collection Collision

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