– Died: render particles also after their death, may be because they hit a collider (see Die on hit) as in this example:
-Or maybe because they reached their lifetime as in this example where it was set to 75 (frames):
– Died: render particles also after their death, may be because they hit a collider (see Die on hit) as in this example:
-Or maybe because they reached their lifetime as in this example where it was set to 75 (frames):