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Dead

– Died: render particles also after their death, may be because they hit a collider (see Die on hit) as in this example:

https://www.blenderplay.com/blender_videos/10_emitter/10_064_a_hy6yhy6Y.mp4

[download .blend]

-Or maybe because they reached their lifetime as in this example where it was set to 75 (frames):

https://www.blenderplay.com/blender_videos/10_emitter/10_064_b_ki8iki8K.mp4

[download .blend]

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