– Time Scale sets the “duration” of the simulation (NOT of the video!).
– E.g. for a 24 fps video, with 240 total frames the video Duration=10 sec.
– if Time Scale=0.1 we render 1 second of a fluid simulation in a 10 seconds video: Duration*TimeScale=1 sec.
– if Time Scale=1 we render 10 second of a fluid simulation in a 10 seconds video: Duration*TimeScale=10 sec.
– In this example see how the second animation is “faster” than the second (and “real”) one.
