– Boids particle systems are controlled by a limited artificial intelligence, which can be programmed to follow basic rules and behaviors.
– They are ideal for simulating flocks, swarms, herds and schools of various kind of animals, insects and fishes or predators vs. preys simulations.
– They can react on the presence of other objects and on the members of their own system.
– Boids can handle only a certain amount of information, therefore the sequence of the Behavior settings is very important. In certain situations only the first three parameter are evaluated.